Skip to content
Peoples · Hearts of Brass

Autognomes

Artificial little people left behind by the gnome workshops, seeking citizenship between repair and their own will.

Canonical record

Autognomes are small artificial folk who mostly awaken in old Gnome workshops. The Tick-Tock Garden is a self-repairing workshop and Autognom settlement.

They have different crafting traditions than Warforged. Changing a body part is not considered a loss of identity; The memory core, chosen name, and maintained relationships are considered the foundation of the self.

Autognome Tick-Tock Gardener

Small construct, any alignment

Armor Class 16 (metal shell)

Hit Points 42 (12d6)

Speed 9 m.

STR 10 (+0)
DEX 15 (+2)
CON 11 (+0)
INT 17 (+3)
WIS 15 (+2)
CHA 13 (+1)

Saving Throws Intelligence +5, Dexterity +4

Skills Investigation +5, Nature +4, Sleight of Hand +4

Damage Resistances poison

Condition Immunities diseased, paralyzed; magical sleep

Senses darkvision 18 m., passive Perception 12

Languages Common, Gnomish

Challenge 3 · Experience Award 700 • Proficiency Bonus +2

Features

Repair Construction. Can regain hit points from healing spells and repairs such as mending.

Built for Success (3/Day). Adds 1d4 to an attack, ability or saving throw.

Actions

Multiattack. The gardener makes two pruning-saw attacks.

Pruning Saw. Melee Weapon Attack: +4 to hit, reach 1.5 m., one target. Hit: 7 (1d8 + 3) slashing damage.

Seed Launcher. Ranged Weapon Attack: +5 to hit, range 18/54 m., one target. Hit: 8 (1d10 + 3) piercing damage.

Emergency Repair (Recharge 5–6). A construct or object within 6 m. regains 14 (4d6) hit points; a living target gains 7 (2d6) temporary hit points.