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Peoples · Hearts of Brass

Autognomes ​

Artificial little people left behind by the gnome workshops, seeking citizenship between repair and their own will.

Canonical record ​

Autognomes are small artificial folk who mostly awaken in old Gnome workshops. The Tick-Tock Garden is a self-repairing workshop and Autognom settlement.

They have different crafting traditions than Warforged. Changing a body part is not considered a loss of identity; The memory core, chosen name, and maintained relationships are considered the foundation of the self.

Autognome Tick-Tock Gardener

Small construct, any alignment

Armor Class 16 (metal shell)

Hit Points 42 (12d6)

Speed 9 m.

STR 10 (+0)
DEX 15 (+2)
CON 11 (+0)
INT 17 (+3)
WIS 15 (+2)
CHA 13 (+1)

Saving Throws Intelligence +5, Dexterity +4

Skills Investigation +5, Nature +4, Sleight of Hand +4

Damage Resistances poison

Condition Immunities diseased, paralyzed; magical sleep

Senses darkvision 18 m., passive Perception 12

Languages Common, Gnomish

Challenge 3 · Experience Award 700 • Proficiency Bonus +2

Features

Repair Construction. Can regain hit points from healing spells and repairs such as mending.

Built for Success (3/Day). Adds 1d4 to an attack, ability or saving throw.

Actions

Multiattack. The gardener makes two pruning-saw attacks.

Pruning Saw. Melee Weapon Attack: +4 to hit, reach 1.5 m., one target. Hit: 7 (1d8 + 3) slashing damage.

Seed Launcher. Ranged Weapon Attack: +5 to hit, range 18/54 m., one target. Hit: 8 (1d10 + 3) piercing damage.

Emergency Repair (Recharge 5–6). A construct or object within 6 m. regains 14 (4d6) hit points; a living target gains 7 (2d6) temporary hit points.