Derro
Scattered underground peoples living around broken dreams, sealed memories, and strange crafts.
Derro communities do not necessarily share the same history; Some consider lost memories as sacred relics, while others consider them as dangerous cargo. Seal dreamers try to interpret the signs on ancient structures in sleep.
Canonical record
The Derro are scattered underground societies bearing traces of ancient psionic civilizations and Mind Flayer colonies. They do not have a common state.
They are considered untrustworthy by other peoples due to their psionic dreams and fragmented ancestral memories. Some Derro communities view these dreams as illness, others as the legacy of a lost civilization.
Derro Seal Dreamer
Small humanoid (Derro), any disposition
Defense 14
Hit Points 40 (9d6 + 9)
Speed 9 m.
Saves Intelligence +5, Snow +5
Skills Arcana +5, Deception +5, Stealth +4
Damage Resistances psychic
Senses superior darkvision 36 m., passive Perception 11
Languages Underground Common Language; telepathy 9 m.
Threat 3 · Experience Award 700 • Proficiency Bonus +2
Attributes
Spell Resistance. Has advantage on saves against spells.
Fragmented Mind. Mind reading only gives contradictory images without the Dreamer's permission.
Actions
Hook Spear. Melee Weapon Attack: +4 to hit, range 3 m., one target. Hit: 7 (1d8 + 3) piercing damage.
Seal Dream (Recharge 5–6). If a creature within 40 feet fails a GM 13 Intelligence save, it takes 18 (4d8) psychic damage and is stunned until the end of its next turn.
# VIII. SEA PEOPLE