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Peoples · Wine and Trails

Satyrs

Horned wanderers who guard the bonds, music, and law of hospitality around the Fey gateways.

Rootbeyond and the guest-word

Satyr traditions connect to Rootbeyond most strongly through hospitality law: a gate remains a road only while host, traveller, and living threshold accept the same account. Some vineyard villages owe an old festival debt to a free court; others were born in Avarra and uphold that law without ever seeing a gate. Song is a witness to a promise, not a key that forces a door.

Canonical record

Satyrs live in Altıngüneş, around Thorn Crown and in independent vineyard villages. Festival cultures are not frivolity, but a controlled discharge of debts, conflicts and social pressure.

Music can be a tool of legal testimony, sarcasm a tool of political criticism. Silencing a Satyr community means removing public scrutiny, not entertainment.

Satyr Bond Speaker

Medium Fey, often of chaotic disposition

Defense 14 (natural agility)

Hit Points 45 (7d8 + 14)

Speed 10.5 m.

POWER 12 (+1)
ENGLISH 16 (+3)
DAY 14 (+2)
ZEK 12 (+1)
COMP 13 (+1)
SNOW 17 (+3)

Skills Performance +7, Persuasion +5, Acrobatics +5

Damage Resistances damage from spells

Senses passive Perception 11

Languages Common Tongue, Sylvan

Threat 3 · Experience Award 700 • Proficiency Bonus +2

Attributes

Spell Resistance. The speaker has advantage on saves against spells and other magical effects.

Festive Step. Does not impose additional movement costs on the Speaker if caused by difficult terrain, vegetation, or crowds.

Actions

Multi Attack. The speaker makes two attacks with his bond blade.

Bond Knife. Melee Weapon Attack: +5 to hit, range 1.5 m., one target. Hit: 6 (1d6 + 3) slashing damage.

Horn Strike. Melee Weapon Attack: +5 to hit, range 1.5 m., one target. Hit: 8 (2d4 + 3) crushing damage.

Condemning Tune (Recharge 5–6). Enemies within 30 feet make a GM 13 Charisma save. Those that fail gain disadvantage on their attacks until the end of their next turn.

# III. DWARF, GNOME AND MINOR PEOPLES