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Peoples · Lineage and Transformation

Shifters

Shifters are not lycanthropes. In northern forests and mountain borders, they establish cultures associated with the seasonal behavior of game animals rather than the lunar cycle.

Canonical record

Shifters live in boreal forests and mountain borders. They are not lycanthropes; They carry old body legacies that are affected by the seasonal behavior of game animals.

Wolf Bowl, Bear Threshold, and Red Trace are different hunting cultures. Animal characteristics do not necessarily determine their role in society. There are communities that hide their identities due to fear of lycanthropes from foreign states.

Shifter Crimson Stalker

Medium humanoid (Shifter), any disposition

Defense 15 (leather armor)

Hit Points 55 (10d8 + 10)

Speed 10.5m.

POWER 15 (+2)
ENGLISH 17 (+3)
DAY 13 (+1)
ZEK 11 (+0)
COMP 17 (+3)
SNOW 10 (+0)

Skills Perception +7, Stealth +5, Survival +7

Senses darkvision 18 m., passive Perception 17

Languages Common Tongue and a border language

Threat 3 · Experience Award 700 • Proficiency Bonus +2

Features

Change (2/Day). Changes to 1 minute as a bonus action; Gains 8 temporary hit points and advantage on Perception checks.

Hunting Scent. Knows the location of a wounded creature even if it is not visible within 30 feet.

Actions

Multi Attack. The hunter makes two attacks with a claw blade or short bow.

Claw Blade. Melee Weapon Attack: +5 to hit, range 1.5 m., one target. Hit: 7 (1d8 + 3) slashing damage.

Marked Prey (Recharge 5–6). Marks a target within 18 meters for 1 minute. The Hunter and two selected allies deal 4 (1d8) additional damage on their first hit against a target.