People Records — Source and Adaptation Policy
Avarra uses game options to open doors into the world; it does not make a character a solitary exception or the representative of a single culture.
Scope
The register covers official species options listed on D&D Beyond and selected official-partner records. Lord of the Rings material is not part of this world adaptation. Older editions, subtypes, and cultural variants of the same game people are not multiplied into separate world species; when useful, they appear as families, traditions, or neighbourhoods within one record.
Placement principle
Every new record carries three connections:
- A small open settlement visible through a craft, neighbourhood, or local knowledge;
- A diaspora in at least one great city through guild, hospitality, neighbourhood, or kinship;
- Living-together and adventure ties that show ancestry never compels character.
This makes a rare character recognizable without making them alone or trapped in a uniform community. In a great settlement, almost every people may ordinarily be found as citizen, guest, traveller, or work partner.
The D&D Beyond species directory is the starting record for source review. Avarra pages do not reprint game rules; they describe each option’s social and geographic place in the world.
Catalogue source labels
The label in the peoples catalogue names a record’s game or narrative point of origin. Options in the Player’s Handbook are marked with that book; records from a particular published setting are marked with that setting’s name, such as Forgotten Realms, Eberron, or Ravnica. Being placed in Avarra does not make a people’s source label “Avarra.”
The Avarra label is reserved for peoples created specifically for this world: Veyrans, Thornbloods, Salt Dwarves, Psionic Remnants, Rimekin, Ruinbound, and Avarra’s First Fey legacy. This keeps an adaptation’s origin visible while treating its place in Avarra as a separate layer of the narrative.