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Settlements · Government Center

Cor-Dum

The Duergar council capital around Magma and the foundry. Worker shifts are a unit of political representation.

City ID

It is the Duergar council capital around Magma and the foundry. Worker shifts are the unit of political representation.

City information

Warforged are full citizens. Kar-Dur's ancient heritage claims are perceived as the return of the old slave order in the city.

Location in Avarra

FieldRecord
LayerFire Rifts · Hollow Foundry Line
Physical siteFoundry platforms linked by cooled basalt bridges along a slow magma river
AccessHeat rails, mining tunnels, and bridge crossings tied to shift time
Nearby tiesBlack Anvil, Copper Chimney, Kar-Dur metal roads, and Warforged worker quarters
Life linkCooling water, air draft, and shared foundry shifts

In Kor-Dum, representation begins with the shift, because workers on one magma line share air, water, and collapse risk. First Pour, Cold Bridges, and Red Shift make reducing one shift’s vote equivalent to reducing the lives beside the furnace.

Table tensions

  • A shift bell announces pay for a day that never began.
  • Cooling water reroutes and dries a Warforged district along with noble homes.
  • A worker fleeing Black Anvil proves both cities were made from the same chain.